Combine tuples (Tuple). More...
#include <Ntuple.h>

| Public Member Functions | |
| bool | AddPair (const int aStreamNumber0, const int aStreamNumber1, const int aEventIndex0, const int aEventIndex1) | 
| Adds a pair of events to a given 2-Tuple. | |
| vector< int > | GetEvents (const int aTupleIndex, const int aStreamIndex) | 
| Returns a vector of events. | |
| int | GetNevents (const int aTupleIndex) | 
| Returns the number events stored in the Tuple indexed by 'aTupleIndex'. | |
| int | GetNtuples (void) | 
| Returns the number of Tuple objects for this NTuple object. | |
| int | GetTupleType (const int aTupleIndex) | 
| Returns the type of Tuple indexed by 'aTupleIndex'. | |
| bool | IsStreamInside (const int aStreamNumber, const int aTupleIndex) | 
| Tests whether a stream is part of a Tuple composing the Ntuple. | |
| bool | MakeNtuple (const int aNmax, const bool aUniq=false) | 
| Combines 2-Tuple objects to fill N-Tuple objects up to aNmax. | |
| void | PrintEvents (void) | 
| Prints current event list, tuple by tuple. | |
| bool | ResetEvents (void) | 
| Resets all Tuple objects. | |
| Constructors and destructors | |
| Ntuple (const int aNstreams) | |
| Constructor of the Ntuple class. | |
| virtual | ~Ntuple (void) | 
| Destructor of the Ntuple class. | |
Combine tuples (Tuple).
This class was designed to combine N-Tuples of events.
| Ntuple::Ntuple | ( | const int | aNstreams | ) | 
Constructor of the Ntuple class.
A Ntuple object is defined by N streams (up to 10). 2^N Tuple objects are created corresponding to every combinations of streams. Tuple objects are indexed following the GWOLLUM convention for networks where streams are used as detectors.
| aNstreams | number of input streams | 
| Ntuple::~Ntuple | ( | void | ) |  [virtual] | 
Destructor of the Ntuple class.
| bool Ntuple::AddPair | ( | const int | aStreamNumber0, | |
| const int | aStreamNumber1, | |||
| const int | aEventIndex0, | |||
| const int | aEventIndex1 | |||
| ) | 
Adds a pair of events to a given 2-Tuple.
A pair of events, defined by the indexes 'aEventIndex0' and 'aEventIndex1', is added to the 2-Tuple defined by the stream indexes 'aStreamIndex0' and 'aStreamIndex1'. Stream index 'aStreamIndex0' should be smaller than 'aStreamIndex1'.
IMPORTANT: For a given Tuple, events should be added by increasing event indexes: first condition: aEventIndex0(this pair) >= aEventIndex0(previous pair), second condition: aEventIndex1(this pair) >= aEventIndex1(previous pair)
| aStreamNumber0 | first stream index | |
| aStreamNumber1 | second stream index | |
| aEventIndex0 | event index for first stream index | |
| aEventIndex1 | event index for second stream index | 
| vector< int > Ntuple::GetEvents | ( | const int | aTupleIndex, | |
| const int | aStreamIndex | |||
| ) | 
| int Ntuple::GetNevents | ( | const int | aTupleIndex | ) |  [inline] | 
| int Ntuple::GetNtuples | ( | void | ) |  [inline] | 
Returns the number of Tuple objects for this NTuple object.
| int Ntuple::GetTupleType | ( | const int | aTupleIndex | ) |  [inline] | 
| bool Ntuple::IsStreamInside | ( | const int | aStreamNumber, | |
| const int | aTupleIndex | |||
| ) | 
| bool Ntuple::MakeNtuple | ( | const int | aNmax, | |
| const bool | aUniq = false | |||
| ) | 
Combines 2-Tuple objects to fill N-Tuple objects up to aNmax.
2-Tuple objects are combined to fill N-Tuple objects from N=3 up to N=aNmax. It uses events stored in 2-Tuple objects up to now. Higher-types Tuple objects are first reset before being filled. N-Tuple objects are filled recursively: the N-Tuple object is filled with events which are contained by all the (N-1)-Tuple objects composing the N-Tuple object. For example, the 3-tuple defined by the stream indexes 0-2-3 is filled by an event contained in all the 2-tuples 0-2, 0-3 and 2-3.
If aUniq is set to true, every time a N-Tuple event is found, all the events in the (N-1)-Tuple objects are removed.
| aNmax | ||
| aUniq | 
| void Ntuple::PrintEvents | ( | void | ) | 
Prints current event list, tuple by tuple.
| bool Ntuple::ResetEvents | ( | void | ) |  [inline] | 
Resets all Tuple objects.
Every events saved so far are deleted.
 1.6.1
 1.6.1